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Valuable Tip

Tactical Jumping: On maps such as Guardian, tactical jumping can give you an edge over your competition. Players watch for enemies to approach from common directions, down hallways, around corners, et cetera. Jumping down to a lower level, or even across a gap not normally traversed could put you in a position that was unanticipated by your enemy.


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Halo 3 - Weaponology


Pistol (Dual-Wieldable)
» M6G | 12 Rounds / Magazine

Submachine Gun (Dual-Wieldable)
» M7/Caseless | 60 Rounds / Magazine

Assault Rifle
» MA5c ICWS | 32 Rounds / Magazine

Battle Rifle
» BR55HB SR | 36 Rounds / Magazine

Shotgun
» M90A CAWS | 6 8 Gauge Shells


Sniper Rifle
» SRS 99D AM | 4 Rounds / Magazine

Rocket Launcher
» M41 SSR MAV/AW | 2 HE Rockets / Launch Assembly

Spartan Laser
» WAV M6 GGNR | 5 Shots / Charge

Plasma Pistol (Dual-Wieldable)
» 100-150 kV, 2-3 dA

Plasma Rifle (Dual-Wieldable)
» 420-600 Rounds / Minute [variable]


Brute Spiker (Dual-Wieldable)
» 48 Spikes / Magazine

Needler
» 30 Needles / Caddy

Carbine
» 36 Rounds / Magazine

Brute Shot
» 6 Rounds / Belt

Beam Rifle
» 18 Shots / Charge


Energy Sword
» 10 Uses / Charge

Gravity Hammer
» 12 Uses / Charge

Machine Gun Turret (Detached)
» 200 Rounds / Belt

Plasma Cannon (Detached)
» 200 Rounds / Charge

Mauler (Dual-Wieldable)
» 5 Rounds / Clip
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Fuel Rod Gun
» 5 Rounds / Clip

Flamethrower
» 9 X 3 Second Bursts

Missle Pod
» 8 Rounds / Clip

Sentinel Beam
» 100 Total Power

List may not be complete.